Exodus: A Deep Dive for the Hardcore Sci-Fi Aficionado.
For a particular breed of science-fiction enthusiast, the announcement of Exodus stood as the most significant news from a prestigious gaming awards ceremony. It's worth noting, those very fans could have missed grasped its full significance during the initial showcase.
Exodus, the inaugural game from a freshly formed studio filled with ex- talent from a legendary RPG developer, was initially unveiled a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Prior to this showcase, the studio's leadership elaborated on some of the authentic scientific ideas that underpin for the game's universe: time dilation, genetic alteration, and galactic expansion. These are all appropriately heady ideas, which are particularly difficult to communicate in a brief, showy trailer.
“It's a shame some of those innovative and novel ideas were shown in the trailer. My takeaway was ‘generic man in space,’” wrote one observer. Another responded, “All I got was ‘this is like a well-known space opera RPG at home.’” Feedback in community spaces were equally varied.
The trailer's strategy certainly is logical from a business standpoint. When trying to stand out during a hours-long barrage of game announcements, what sells better: Scientists contemplating the finer points of theoretical science? Or enormous robots exploding while additional giant robots emit plasma from their visors? However, in prioritizing visual bombast, the developers omitted to include the subtler elements that make Exodus one of the more promising concept-driven games in development. Let's delve deeper.
Evolved or Alien?
Does Exodus include aliens? No. That's complicated. Look at that shot near the beginning of the trailer, depicting a humanoid with metallic skin and metal components integrated into their form. That was surely an alien, right? Ultimately hinges on your perspective regarding one of the game's major existential inquiries: If you applied incremental change reasoning to the human DNA, is what results still a human being?
“We want the Celestials... for a player that isn't dedicate large amounts of time into studying the backstory, to still understand the fundamental idea that they're advanced humans, understand that they’re an opposing force you have to confront... But also, ultimately, make sure it's engaging and that they're impressive and that they are satisfying to fight against,” explained the studio's head.
Comprehending how these non-human beings aren't technically aliens requires understanding vast expanses of both space and time. Time dilation — the Einsteinian theory that time moves differently for rapidly traveling objects — is an fundamental core tenet of Exodus’ fictional framework. Here are the essentials: Humanity leaves a depleted Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those early arrivals radically altered their DNA and adopted the “Celestial” moniker.
“There’s different levels of evolution. The people who got to the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see unaltered humans as essentially backwards, beneath them, not really fit for the dominant positions of society,” stated the game's story head.
Exodus is set roughly 40,000 years in the future. Consider that immensity — that's the equivalent of all of our documented past repeated ten times over. Now contemplate what humans would become if they spent ten entire human histories mastering the limits of biological science. You would absolutely not perceive the end product as human. You might certainly believe you're observing an alien. The scariest branch of Celestial, known as the Mara-Yama, can assume diverse forms. Some possess fangs and blades and stand towering tall. Others are covered in exoskeletons. According to companion lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a mass of tissue attached to a head.
A Universe of Ideas
Between the pyrotechnics, beam attacks, and war beasts, you might have caught snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, operates a shiny machine that radiates a etherial glow. A spaceship jets into a portal and disappears at relativistic velocity. This all seems past human comprehension, the kind of tech ascribed to a Kardashev Scale-topping civilization. Yet, these are further examples of wonders that look alien but are ultimately derived in humanity's own journey.
Beyond the core development team, the Exodus lore is being authored by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has written a series of short stories. Bringing such established science-fiction writers into the world years before the game's release has allowed the studio to develop a dense fictional universe as a framework for the game.
“It was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to constrain him. You want to give him creative freedom,” the narrative director said of the collaboration.
One interesting scene shows Jun appearing to manipulate the ground beneath him, fashioning stone into a makeshift bridge. This material, called livestone, reacts to brainwaves from Celestials or augmented enforcers — descendants of later human arrivals who were given specific technologies by the Celestials. Since Jun shows this ability, speculation arises about his origins.
“Jun's not technically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, noting that the ability to use Celestial technology is a “important element of the game.”
The immense scale of the Exodus setting — both in distance and the timeline — means there is ample room for various stories to be told, pulling from the same core lore without causing contradiction.
A Broad Narrative Canvas
Although Exodus has been publicly known for a couple of years and isn't releasing, several stories have already begun to be told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials utterly alien to her experience. An episode of a sci-fi anthology depicts a poignant story about a father searching for his daughter across star systems, with time dilation resulting in devastating effects on their family; by the time he finds her, she has lived many years.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a refuge. A technological virus known as “the Rot” has begun eating away at everything, including critical life support systems, and Jun must use his unique powers to {find a solution|stop